50 Days of Motion design
50 Days of Motion design
50 Days of Motion design
50 Days of Motion design
50 Days of Motion design
Challenging myself to craft 50 animations in 50 days
Challenging myself to craft 50 animations in 50 days
Challenging myself to craft 50 animations in 50 days
Challenging myself to craft 50 animations in 50 days
Challenging myself to craft 50 animations in 50 days
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50 days of motion design
50 days of motion design
50 days of motion design
VIDEO
VIDEO
VIDEO
Overview
Overview
Overview
Overview
Overview
50 Days of Motion Design is a self-initiated project where I committed to creating one motion piece every day for 50 days.
The goal was to improve consistency, explore different visual styles, and strengthen my understanding of motion fundamentals such as timing, easing, rhythm, and composition.
Each piece was designed as a quick exploration rather than a polished deliverable, allowing room for experimentation and creative risk.
50 Days of Motion Design is a self-initiated project where I committed to creating one motion piece every day for 50 days.
The goal was to improve consistency, explore different visual styles, and strengthen my understanding of motion fundamentals such as timing, easing, rhythm, and composition.
Each piece was designed as a quick exploration rather than a polished deliverable, allowing room for experimentation and creative risk.
50 Days of Motion Design is a self-initiated project where I committed to creating one motion piece every day for 50 days.
The goal was to improve consistency, explore different visual styles, and strengthen my understanding of motion fundamentals such as timing, easing, rhythm, and composition.
Each piece was designed as a quick exploration rather than a polished deliverable, allowing room for experimentation and creative risk.
50 Days of Motion Design is a self-initiated project where I committed to creating one motion piece every day for 50 days.
The goal was to improve consistency, explore different visual styles, and strengthen my understanding of motion fundamentals such as timing, easing, rhythm, and composition.
Each piece was designed as a quick exploration rather than a polished deliverable, allowing room for experimentation and creative risk.

